Vallon's Tower
Instance
- Release
- LU60
- Levels
- 90
- Type
- Raid
- Difficulty
- x4
- Players
- 2 days 20 hours-7 days
- Entered from
- The Fortress of Drunder
Tank and spank the first two adds. Watch for power drain. Skulldugger heals with deaths. Cure poison. Cancel Noxious Bomb on you (flashing green gas cloud) in your detriment when you get a red emote. Occasionally someone will be ported to the top of the ramp in the hall; run back down. Skulldugger has a mem-wipe so two tanks are helpful.
Gindan has a AOE that will one shot with a red emote "The commander shakes with rage as he prepares a savage attack." Joust this, and be prepared to rez everyone who doesn't joust or whom the mob goes after. Two tanks help with this. Kill the adds when the spawn. One of them will end up with a bomb (he glows), and when you kill him it will explode and do damage to the raid. It's best to pull the adds away and off tank them, saving the glowing one for last and let everyone joust out before killing him.
Adapted from Vallon's Tower on the EverQuest II Wiki (Fandom), by its contributors. Licensed CC BY-SA 3.0.