Sullon's Spire
Instance
- Release
- LU60
- Levels
- 90
- Type
- Raid
- Difficulty
- x4
- Players
- 2 days 20 hours-7 days
- Entered from
- The Fortress of Drunder
For the initial pull, Gregor comes with some adds. The adds are fairly tough and hard-hitting, but they don't respawn once down.
At 65% health, Gregor will split himself in two. Both Gregor Haldanes will regularly memwipe, the hardest part to this fight is keeping them out of the middle of the raid.
Adapted from Sullon's Spire on the EverQuest II Wiki (Fandom), by its contributors. Licensed CC BY-SA 3.0.