Spire of Rage
Instance
- Release
- LU60
- Levels
- 90
- Type
- Group
- Difficulty
- Heroic
- Players
- 18 Hours-3 Days
- Entered from
- The Fortress of Drunder
- Lockout
- 18 Hours
- Failure lockout
- None
Every room is locked behind a barrier. These are lowered by continuing on the ramp until you find Zek-Idol. Destroy it, it'll spawn a whisp. Follow it and right click the barrier once its reached its respective room.
Ragebourne MacKulla Ring event. Several waves of adds spawn before finally spawning the named. Unknown strategy, one shot.
Adapted from Spire of Rage on the EverQuest II Wiki (Fandom), by its contributors. Licensed CC BY-SA 3.0.