Scourge Keep (Heroic)
Instance
- Release
- LU100
- Levels
- 100-100
- Type
- Group
- Players
- 6 hours-3 days
- Entered from
- Deathfist Citadel
- Entrance
- see below
You will be able to spawn only six names on each run through Scourge Keep: one each from five different groupings or sets, plus a final boss. Each set is mutually exclusive, such that you can do only one from each grouping, and you must do one from each set in order to advance to the final boss. The 5 sets are:
After you've slain one named monster from each of those groups, you gain access to the Sanctifier's Vault 3, -25, 17 the arena where you can get an item that allows you spawn the Sanctifiers, who act as the zone end boss
Adapted from Scourge Keep (Heroic) on the EverQuest II Wiki (Fandom), by its contributors. Licensed CC BY-SA 3.0.