Ossuary: Resonance of Malice (Advanced Solo)
Instance
- Release
- Altar of Malice
- Levels
- 104-104
- Type
- Solo-Group
- Players
- 90-1h30min
- Entered from
- Phantom Sea
He randomly ports to one of the two alcoves to the left and right of the entryway to this balcony at 75%,50%,25%. When he ports to either left or right wing alcoves, follow him immediately, using racial in-combat speed buffs or sprint. He begins casting bonewall, and in a few seconds will complete casting it, anyone outside of the bonewall/alcove will be dead. Merc's seem to also get hit. If you have a decent run speed buff, and fight him center between the two alcoves, you should have enough time to get inside the Bone-Wall before it is complete and explodes doing DMG to anyone outside (Runni
This one is easier if you have a merc than duo, because the merc will finish him off even if you die. Another strategy is to have one person leave the zone, activate a merc and then complete the encounter. He is not a required mob for the daily quest, but the other mobs will not spawn until he is dead. The merc doesn't seem to lose his target, so if you target through him you can see what he is doing a bit better, and how much time you have left.
Adapted from Ossuary: Resonance of Malice (Advanced Solo) on the EverQuest II Wiki (Fandom), by its contributors. Licensed CC BY-SA 3.0.