Dire Hollow: Grim Tidings
Instance
- Release
- Bloodline Chronicles
- Levels
- 30-40
- Type
- Solo
- Entered from
- Nektulos Forest
- Entrance
- 496, 2, -1141
- Related quest
- Investigating Dire Hollow (Alone)
- Lockout
- 2 hours
- Failure lockout
- 2 hours
Either Cryptomancer Nasrara or Investigator Dahno, on behalf of their respective factions, have sent you to clear out the recently unearthed Dire Hollow. The passageways within are too narrow to bring a full group and as such you must travel alone. But at least all the loot will be yours!
The objective is to kill everything in sight. There are three different themes of monsters that are chosen randomly each time you enter: graverobbers, skeletons, or ghosts. All three themes drop the same loot. Named monsters can also spawn, but they are not guaranteed to appear.
Adapted from Dire Hollow: Grim Tidings on the EverQuest II Wiki (Fandom), by its contributors. Licensed CC BY-SA 3.0.