Befallen: Cavern of the Afflicted
Instance
- Release
- The Shadow Odyssey
- Levels
- 80-83 (Scales from 50 to 90)
- Type
- Group
- Players
- 18 Hours-3 Days
- Entered from
- The Commonlands
Mobs respawn very fast (almost straight-away) are in large groups and are very close to the next encounter so are easy agro. Because of this the large groups must be pulled like a large slow-moving body pull. Perform no combat on the encounter until all have arrived. One strategy that works well is when one monster is left in the group move to a new location and body pull the next group. You must move fast to get to the names or you will be fighting multiple encounters at once as they spawn around you.
These groups are of 4 or 6 mobs. They will stop respawning shortly after subname and quest mob Maledictors nearby are killed. The 1st groups near the entrance respawn after about a minute. The 2nd sets deep in the zone respawn almost instantly. They can be mezzed or a Bruiser can train them away from you. The ^^^ Patrollers in the top level do not respawn.
Adapted from Befallen: Cavern of the Afflicted on the EverQuest II Wiki (Fandom), by its contributors. Licensed CC BY-SA 3.0.